56 lines
1.3 KiB
C#
56 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace AudioPlayer
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{
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internal class AudioPlayer
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{
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private int id;
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private AudioFile[] player;
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private Random rnd = new Random();
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public AudioPlayer(int cnt)
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{
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//this.id = id;
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this.player = new AudioFile[cnt];
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}
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public void AddFile(AudioFile file)
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{
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for (int i = 0; i < player.Length; i++)
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{
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if (player[i] is null)
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{
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this.player[i] = file;
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break;
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}
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}
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}
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public void RemoveFile(int id)
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{
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if (id >= 0 && id < player.Length)
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{
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player[id] = null;
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}
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}
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public void Play(AudioFile file)
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{
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file.Play();
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}
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public void PlayAll()
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{
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player = player.OrderBy(i => rnd.Next(player.Length)).ToArray();
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for (int i = 0; i < player.Length; i++)
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{
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if (player[i] is not null)
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{
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player[i].Play();
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}
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}
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}
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}
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}
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